Monday, May 9, 2016

330_Vehicle_Progress



Progress for the Vehicle.

Finished up with the modeling aspect and the UVs. Need to start plugging them into substance to make sure that everything turns out smooth

Monday, April 25, 2016



Shots of my High Poly model progress.

After Feedback




Monday, April 18, 2016

Progress


Current progress on the off road vehicle project.

Wednesday, April 6, 2016

Off Road Concept Art



Concept: My idea is to model an off road military vehicle.  I want to model a vehicle that looks like it could be driven through most environments, while at the same time having the fire power to make it a threat. I'd like to use one of the 4 wheeled vehicles below as the core reference with the addition of a futuristic tank turret. The image of the spotlights are reference for the lights that I'd like to throw on top of the vehicle.





Second Idea:
Having an futuristic off road vehicle build to look slick and would be used for racing. 








Monday, April 4, 2016

Crate_Progress


Sci-Fi Crate Progress

This week I finished up work on the textures in Substance Painter. Now I'm working toward exporting it into for the Maya render. With any luck I'll be able to export it with out any problems.

Monday, March 28, 2016

Sci_Fi_Crate_SP_Progress


A screen shot of my progress so far. Finally got the crate to bake out correctly. Now I'll be moving into the color aspect with a few extra additions such as adding an emissive layer.

Monday, February 29, 2016

330 Sci-Fi Crate Progress:


Concept Art


Monday, February 22, 2016

Sci-Fi Crate concept

Sci-Fi Crate Project:

Concept reference.

This is the design that I found the most visually appealing and have decided to model my crate to look like a mixture of the concepts bellow.